executeSubcommand

fun executeSubcommand(subcommand: String, c: CommandBuilder.() -> Unit)(source)

See also


Adds a subcommand to an execute command, allows nesting with other execute commands.

This should not be used directly, prefer using if_, as_, align, anchored, at, in_, facing, on, positioned, positionedAs, positionedOver, rotated, rotatedAs and summon

The only time this should be used is if you need to add something to an execute command that hasn't been implemented in the latest version of mcdsl.